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WebVR — Virtual Reality for the Web - Game development
GamesTechniques3D on the webWebVR
nnected to your computer, you can use the navigator.getvrdevices method: navigator.getvrdevices().then(function(devices) { for (var i = 0; i < devices.length; ++i) { if (devices[i] instanceof hmdvrdevice) { ghmd = devices[i]; break; } } if (ghmd) { for (var i = 0; i < devices.length; ++i) { if (devices[i] instanceof positionsensorvrdevice && devices[i].hardwareunitid === ghmd.hardwareunitid) { gpositionsensor = devices[i]; break; } } } }); this code will loop through the available devices and assign proper sensors to the headsets — the first devices array contains the connected devices, and a check is done to find the hmdvrdevice, and assign it to the ghmd variable — using this you can set up the scene, getting the eye paramet...