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GlobalEventHandlers.onmousedown - Web APIs
the onmousedown property of the globaleventhandlers mixin is an eventhandler that processes mousedown events.
... note: the opposite of onmousedown is onmouseup.
... syntax target.onmousedown = functionref; value functionref is a function name or a function expression.
...And 2 more matches
GlobalEventHandlers.onmouseup - Web APIs
note: the opposite of onmouseup is onmousedown.
...it uses the onmousedown and onmouseup event handlers.
...9; border-radius: 10px 10px 0 0; transform: translate(-50%, -90px); transition: transform .3s; } .depressed { transform: translate(-50%, -50%); } javascript function depress() { toast.classlist.add('depressed'); } function release() { toast.classlist.remove('depressed'); } const toaster = document.queryselector('.toaster'); const toast = document.queryselector('.toast'); toaster.onmousedown = depress; document.onmouseup = release; result specification specification status comment html living standardthe definition of 'onmouseup' in that specification.
Forms related code snippets - Archive of obsolete content
ear.innerhtml = "\u00ab"; /* &laquo; */ odecrmonth.innerhtml = "\u003c"; /* &lt; */ oincrmonth.innerhtml = "\u003e"; /* &gt; */ oincryear.innerhtml = "\u00bb"; /* &raquo; */ odecryear.id = sprefs + "-decr-year-" + nid; odecrmonth.id = sprefs + "-decr-month-" + nid; oincrmonth.id = sprefs + "-incr-month-" + nid; oincryear.id = sprefs + "-incr-year-" + nid; odecryear.onmousedown = oincryear.onmousedown = odecrmonth.onmousedown = oincrmonth.onmousedown = onheadclick; for (var nthid = 0; nthid < 7; nthid++) { oth = document.createelement("th"); oth.innerhtml = sdays[nthid]; ohrow.appendchild(oth); } othead.appendchild(ohrow); ocapt.appendchild(odecryear); ocapt.appendchild(odecrmonth); ocapt.appendchild(oincryear); ocapt.appendchild(oinc...
...document.attachevent("onmousedown", ondocclick) : (document.onmousedown = ondocclick); })(); </script> <style type="text/css"> table.zdp-calendar { border: 1px solid #666666; border-collapse: collapse; background-color: #cccccc; cursor: default; font-family: verdana; font-size: 12px; } table.zdp-calendar th { border: 1px solid #666666; font-weight: bold; background-color: #ff6666; } table.zdp-calendar td { ...
Drawing graphics - Learn web development
we also use onmousedown and onmouseup event handlers to change the value of pressed to true when the mouse button is pressed, and back to false again when it is released.
...document.documentelement.scrolltop : document.body.scrolltop); } canvas.onmousedown = function() { pressed = true; }; canvas.onmouseup = function() { pressed = false; } when the "clear canvas" button is pressed, we run a simple function that clears the whole canvas back to black, the same way we've seen before: clearbtn.onclick = function() { ctx.fillstyle = 'rgb(0, 0, 0)'; ctx.fillrect(0, 0, width, height); } the drawing loop is pretty simple this time around — if pressed...
XUL Events - Archive of obsolete content
attribute: onmousedown mousemove this event is sent repeatedly as the mouse is moved over an element.
Mobile accessibility - Learn web development
this occurs because we are using code such as the following: div.onmousedown = function() { initialboxx = div.offsetleft; initialboxy = div.offsettop; movepanel(); } document.onmouseup = stopmove; to enable other forms of control, you need to use different, yet equivalent events — for example, touch events work on touchscreen devices: div.ontouchstart = function(e) { initialboxx = div.offsetleft; initialboxy = div.offsettop; positionhandler(e); movepane...
Mozilla’s UAAG evaluation report
(p1) p onmouseover, onmousedown, onmouseup, onmousemove, onclick, ondbclick: no keyboard support onfocus and onblur: cannot be activated with pointer 1.3 provide text messages.
Document - Web APIs
WebAPIDocument
globaleventhandlers.onmousedown is an eventhandler representing the code to be called when the mousedown event is raised.
Element: mousedown event - Web APIs
bubbles yes cancelable yes interface mouseevent event handler property onmousedown examples the following example uses the mousedown, mousemove, and mouseup events to allow the user to draw on an html5 canvas.
Element - Web APIs
WebAPIElement
also available via the onmousedown property.
GlobalEventHandlers - Web APIs
globaleventhandlers.onmousedown is an eventhandler representing the code to be called when the mousedown event is raised.
Index - Web APIs
WebAPIIndex
1518 globaleventhandlers.onmousedown api, event handler, globaleventhandlers, html dom, property, reference the onmousedown property of the globaleventhandlers mixin is an eventhandler that processes mousedown events.
UIEvent.layerX - Web APIs
WebAPIUIEventlayerX
rm.layerycoords.value = evt.layery; } </script> <style type="text/css"> #d1 { border: solid blue 1px; padding: 20px; } #d2 { position: absolute; top: 180px; left: 80%; right:auto; width: 40%; border: solid blue 1px; padding: 20px; } #d3 { position: absolute; top: 240px; left: 20%; width: 50%; border: solid blue 1px; padding: 10px; } </style> </head> <body onmousedown="showcoords(event)"> <p>to display the mouse coordinates please click anywhere on the page.</p> <div id="d1"> <span>this is an un-positioned div so clicking it will return layerx/layery values almost the same as pagex/pagey values.</span> </div> <div id="d2"> <span>this is a positioned div so clicking it will return layerx/layery values that are relative to the top-left corner of this positio...
UIEvent.layerY - Web APIs
WebAPIUIEventlayerY
rm.layerycoords.value = evt.layery; } </script> <style type="text/css"> #d1 { border: solid blue 1px; padding: 20px; } #d2 { position: absolute; top: 180px; left: 80%; right:auto; width: 40%; border: solid blue 1px; padding: 20px; } #d3 { position: absolute; top: 240px; left: 20%; width: 50%; border: solid blue 1px; padding: 10px; } </style> </head> <body onmousedown="showcoords(event)"> <p>to display the mouse coordinates please click anywhere on the page.</p> <div id="d1"> <span>this is an un-positioned div so clicking it will return layerx/layery values almost the same as pagex/pagey values.</span> </div> <div id="d2"> <span>this is a positioned div so clicking it will return layerx/layery values that are relative to the top-left corner of this positio...
UIEvent.pageY - Web APIs
WebAPIUIEventpageY
m.layerycoords.value = evt.layery; } </script> <style type="text/css"> #d1 { border: solid blue 1px; padding: 20px; } #d2 { position: absolute; top: 180px; left: 80%; right:auto; width: 40%; border: solid blue 1px; padding: 20px; } #d3 { position: absolute; top: 240px; left: 20%; width: 50%; border: solid blue 1px; padding: 10px; } </style> </head> <body onmousedown="showcoords(event)"> <p>to display the mouse coordinates please click anywhere on the page.</p> <div id="d1"> <span>this is an un-positioned div so clicking it will return layerx/layery values almost the same as pagex/pagey values.</span> </div> <div id="d2"> <span>this is a positioned div so clicking it will return layerx/layery values that are relative to the top-left corner of this position...
Window - Web APIs
WebAPIWindow
globaleventhandlers.onmousedown called when any mouse button is pressed.
Cubic Bezier Generator - CSS: Cascading Style Sheets
{ // get the canvas element using the dom var canvas = document.getelementbyid('bezier'); // make sure we don't execute when canvas isn't supported if (canvas.getcontext) { // use getcontext to use the canvas for drawing var ctx = canvas.getcontext('2d'); scaling = math.min(canvas.height - rulers - margin, canvas.width - rulers - margin); canvas.onmousedown = mousedown; canvas.onmouseup = mouseup; } else { alert('you need safari or firefox 1.5+ to see this demo.'); } } function cx(x) { return x * scaling + rulers; } function reversex(x) { return (x - rulers) / scaling; } function lx(x) { //used when drawing vertical lines to prevent subpixel blur var result = cx(x); return math.round(result) == result ?
<input type="button"> - HTML: Hypertext Markup Language
WebHTMLElementinputbutton
document.documentelement.scrolltop : document.body.scrolltop); } canvas.onmousedown = function() { pressed = true; }; canvas.onmouseup = function() { pressed = false; } clearbtn.onclick = function() { ctx.fillstyle = 'rgb(0,0,0)'; ctx.fillrect(0,0,width,height); } function draw() { if(pressed) { ctx.fillstyle = colorpicker.value; ctx.beginpath(); ctx.arc(curx, cury-85, sizepicker.value, degtorad(0), degtorad(360), false); ctx.fill(); } requestan...
Global attributes - HTML: Hypertext Markup Language
utocomplete, onautocompleteerror, onblur, oncancel, oncanplay, oncanplaythrough, onchange, onclick, onclose, oncontextmenu, oncuechange, ondblclick, ondrag, ondragend, ondragenter, ondragexit, ondragleave, ondragover, ondragstart, ondrop, ondurationchange, onemptied, onended, onerror, onfocus, oninput, oninvalid, onkeydown, onkeypress, onkeyup, onload, onloadeddata, onloadedmetadata, onloadstart, onmousedown, onmouseenter, onmouseleave, onmousemove, onmouseout, onmouseover, onmouseup, onmousewheel, onpause, onplay, onplaying, onprogress, onratechange, onreset, onresize, onscroll, onseeked, onseeking, onselect, onshow, onsort, onstalled, onsubmit, onsuspend, ontimeupdate, ontoggle, onvolumechange, onwaiting.
SVG Event Attributes - SVG: Scalable Vector Graphics
WebSVGAttributeEvents
ibutes oncopy, oncut, onpaste global event attributes oncancel, oncanplay, oncanplaythrough, onchange, onclick, onclose, oncuechange, ondblclick, ondrag, ondragend, ondragenter, ondragexit, ondragleave, ondragover, ondragstart, ondrop, ondurationchange, onemptied, onended, onerror, onfocus, oninput, oninvalid, onkeydown, onkeypress, onkeyup, onload, onloadeddata, onloadedmetadata, onloadstart, onmousedown, onmouseenter, onmouseleave, onmousemove, onmouseout, onmouseover, onmouseup, onmousewheel, onpause, onplay, onplaying, onprogress, onratechange, onreset, onresize, onscroll, onseeked, onseeking, onselect, onshow, onstalled, onsubmit, onsuspend, ontimeupdate, ontoggle, onvolumechange, onwaiting graphical event attributes onactivate, onfocusin, onfocusout ...
requiredFeatures - SVG: Scalable Vector Graphics
>, <femerge>, <femergenode>, <feoffset>, <fetile>, <fefuncr>, <fefuncg>, <fefuncb> and <fefunca> elements http://www.w3.org/tr/svg11/feature#documenteventsattribute the browser supports the onunload, onabort, onerror, onresize, onscroll and onzoom attributes http://www.w3.org/tr/svg11/feature#graphicaleventsattribute the browser supports the onfocusin, onfocusout, onactivate, onclick, onmousedown, onmouseup, onmouseover, onmousemove, onmouseout and onload attributes http://www.w3.org/tr/svg11/feature#animationeventsattribute the browser supports the onbegin, onend, onrepeat and onload attributes http://www.w3.org/tr/svg11/feature#cursor the browser supports the <cursor> element http://www.w3.org/tr/svg11/feature#hyperlinking the browser supports the <a> element http:/...
SVG Attribute reference - SVG: Scalable Vector Graphics
WebSVGAttribute
, onresize, onscroll, onunload global event attributes oncancel, oncanplay, oncanplaythrough, onchange, onclick, onclose, oncuechange, ondblclick, ondrag, ondragend, ondragenter, ondragexit, ondragleave, ondragover, ondragstart, ondrop, ondurationchange, onemptied, onended, onerror, onfocus, oninput, oninvalid, onkeydown, onkeypress, onkeyup, onload, onloadeddata, onloadedmetadata, onloadstart, onmousedown, onmouseenter, onmouseleave, onmousemove, onmouseout, onmouseover, onmouseup, onmousewheel, onpause, onplay, onplaying, onprogress, onratechange, onreset, onresize, onscroll, onseeked, onseeking, onselect, onshow, onstalled, onsubmit, onsuspend, ontimeupdate, ontoggle, onvolumechange, onwaiting graphical event attributes onactivate, onfocusin, onfocusout ...