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CanvasRenderingContext2D.textAlign - Web APIs
the canvasrenderingcontext2d.textalign property of the canvas 2d api specifies the current text alignment used when drawing text.
...for example, if textalign is "center", then the text's left edge will be at x - (textwidth / 2).
... syntax ctx.textalign = "left" || "right" || "center" || "start" || "end"; options possible values: "left" the text is left-aligned.
...And 3 more matches
Cubic Bezier Generator - CSS: Cascading Style Sheets
nvas.getcontext) { // use getcontext to use the canvas for drawing var ctx = canvas.getcontext('2d'); // clear canvas ctx.clearrect(0, 0, canvas.width, canvas.height); // draw the rulers ctx.beginpath(); ctx.strokestyle = "black"; // draw the y axis ctx.moveto(cx(0), cy(0)); ctx.lineto(cx(1), cy(0)); ctx.textalign = "right"; for (var i = 0.1; i <= 1; i = i + 0.1) { ctx.moveto(-basic_scale_size + cx(0), ly(i)); if ((i == 0.5) || (i > 0.9)) { ctx.moveto(-2 * basic_scale_size + cx(0), ly(i)); ctx.filltext(math.round(i * 10) / 10, -3 * basic_scale_size + cx(0), cy(i) + 4); // limitation the constant 4 should be font size dependant...
... } ctx.lineto(cx(0), ly(i)); } ctx.stroke(); ctx.closepath(); ctx.beginpath(); // draw the y axis label ctx.save(); ctx.rotate(-math.pi / 2); ctx.textalign = "left"; ctx.filltext("output (value ratio)", -cy(0), -3 * basic_scale_size + cx(0)); ctx.restore(); // draw the x axis ctx.moveto(cx(0), cy(0)); ctx.lineto(cx(0), cy(1)); ctx.textalign = "center"; for (i = 0.1; i <= 1; i = i + 0.1) { ctx.moveto(lx(i), basic_scale_size + cy(0)); if ((i == 0.5) || (i > 0.9)) { ctx.moveto(lx(i), 2 * basic_scale_size + cy(0)); ctx.filltext(math.round(i * 10) / 10, cx(i), 4 * basic_scale_size + cy(0)); ...
... // limitation the constant 4 should be dependant of the font size } ctx.lineto(lx(i), cy(0)); } // draw the x axis label ctx.textalign = "left"; ctx.filltext("input (time duration ratio)", cx(0), 4 * basic_scale_size + cy(0)); // limitation the constant 4 should be dependant of the font size ctx.stroke(); ctx.closepath(); // draw the bézier curve ctx.beginpath(); ctx.moveto(cx(0), cy(0)); ctx.strokestyle = 'blue'; ctx.beziercurveto(cx(x1), cy(y1), cx(x2), cy(y2), cx(1), cy(1)); ctx.stroke(); ctx.closepath(); // draw the p2 point (with a line to p0) ctx.beginpath(); ctx.strokestyle = 'red'; ctx.moveto(cx(x1), cy(y1)); ...
Browser Feature Detection - Archive of obsolete content
argintop true true true marginright true true true marginbottom true true true marginleft true true true padding true true true paddingtop true true true paddingright true true true paddingbottom true true true paddingleft true true true textalign true true true textdecoration true true true textindent true true true texttransform true true true verticalalign true true true whitespace true true true width true true true wordspacing true true true dom css 2 support for properties/methods in document.
...argintop', 'supported': false}, {name: 'marginright', 'supported': false}, {name: 'marginbottom', 'supported': false}, {name: 'marginleft', 'supported': false}, {name: 'padding', 'supported': false}, {name: 'paddingtop', 'supported': false}, {name: 'paddingright', 'supported': false}, {name: 'paddingbottom', 'supported': false}, {name: 'paddingleft', 'supported': false}, {name: 'textalign', 'supported': false}, {name: 'textdecoration', 'supported': false}, {name: 'textindent', 'supported': false}, {name: 'texttransform', 'supported': false}, {name: 'verticalalign', 'supported': false}, {name: 'whitespace', 'supported': false}, {name: 'width', 'supported': false}, {name: 'wordspacing', 'supported': false} ], 'domcss2': [ {name: 'azimuth', 'supported': false}, ...
CanvasRenderingContext2D.fillText() - Web APIs
the text is rendered using the font and text layout configuration as defined by the font, textalign, textbaseline, and direction properties.
...the text is rendered using the settings specified by font, textalign, textbaseline, and direction.
TextMetrics - Web APIs
textmetrics.actualboundingboxleft read only is a double giving the distance from the alignment point given by the canvasrenderingcontext2d.textalign property to the left side of the bounding rectangle of the given text, in css pixels.
... textmetrics.actualboundingboxright read only is a double giving the distance from the alignment point given by the canvasrenderingcontext2d.textalign property to the right side of the bounding rectangle of the given text, in css pixels.
Canvas code snippets - Archive of obsolete content
ht instead be wrapped to be able to chain their child objects 'createimagedata', 'createlineargradient', 'createradialgradient', 'getimagedata', 'putimagedata' ]; var props = ['canvas', 'fillstyle', 'font', 'globalalpha', 'globalcompositeoperation', 'linecap', 'linejoin', 'linewidth', 'miterlimit', 'shadowoffsetx', 'shadowoffsety', 'shadowblur', 'shadowcolor', 'strokestyle', 'textalign', 'textbaseline']; for (let m of methods) { let method = m; canvas2dcontext.prototype[method] = function() { this.ctx[method].apply(this.ctx, arguments); return this; }; } for (let m of gettermethods) { let method = m; canvas2dcontext.prototype[method] = function() { return this.ctx[method].apply(this.ctx, arguments); }; } for (let p of props...
Documentation for BiDi Mozilla - Archive of obsolete content
where the system is capable of tasks such as reversing and shaping text, symmetric swapping, numeric translation, etc., no special text rendering is needed, though there may be a call to a native api to set the base text direction (for example settextalign on windows).
Manipulating documents - Learn web development
as an example, try adding these lines to our ongoing example: para.style.color = 'white'; para.style.backgroundcolor = 'black'; para.style.padding = '10px'; para.style.width = '250px'; para.style.textalign = 'center'; reload the page and you'll see that the styles have been applied to the paragraph.
CanvasRenderingContext2D.drawFocusIfNeeded() - Web APIs
'pink' : 'lightgray'; ctx.fillrect(x, y, width, height); // button text ctx.font = '15px sans-serif'; ctx.textalign = 'center'; ctx.textbaseline = 'middle'; ctx.fillstyle = active ?
CanvasRenderingContext2D.imageSmoothingEnabled - Web APIs
html <canvas id="canvas" width="460" height="210"></canvas> javascript const canvas = document.getelementbyid('canvas'); const ctx = canvas.getcontext('2d'); ctx.font = '16px sans-serif'; ctx.textalign = 'center'; const img = new image(); img.src = 'https://interactive-examples.mdn.mozilla.net/media/examples/star.png'; img.onload = function() { const w = img.width, h = img.height; ctx.filltext('source', w * .5, 20); ctx.drawimage(img, 0, 24, w, h); ctx.filltext('smoothing = true', w * 2.5, 20); ctx.imagesmoothingenabled = true; ctx.drawimage(img, w, 24, w * 3, h * 3); ...
CanvasRenderingContext2D.save() - Web APIs
the current values of the following attributes: strokestyle, fillstyle, globalalpha, linewidth, linecap, linejoin, miterlimit, linedashoffset, shadowoffsetx, shadowoffsety, shadowblur, shadowcolor, globalcompositeoperation, font, textalign, textbaseline, direction, imagesmoothingenabled.
CanvasRenderingContext2D.strokeText() - Web APIs
the text is rendered using the settings specified by font, textalign, textbaseline, and direction.
CanvasRenderingContext2D - Web APIs
canvasrenderingcontext2d.textalign text alignment setting.
Drawing text - Web APIs
textalign = value text alignment setting.
Transformations - Web APIs
the current values of the following attributes: strokestyle, fillstyle, globalalpha, linewidth, linecap, linejoin, miterlimit, linedashoffset, shadowoffsetx, shadowoffsety, shadowblur, shadowcolor, globalcompositeoperation, font, textalign, textbaseline, direction, imagesmoothingenabled.
Index - Web APIs
WebAPIIndex
607 canvasrenderingcontext2d.textalign api, canvas, canvasrenderingcontext2d, property, reference the canvasrenderingcontext2d.textalign property of the canvas 2d api specifies the current text alignment used when drawing text.
TextMetrics.actualBoundingBoxLeft - Web APIs
the read-only actualboundingboxleft property of the textmetrics interface is a double giving the distance parallel to the baseline from the alignment point given by the canvasrenderingcontext2d.textalign property to the left side of the bounding rectangle of the given text, in css pixels.
TextMetrics.actualBoundingBoxRight - Web APIs
the read-only actualboundingboxright property of the textmetrics interface is a double giving the distance parallel to the baseline from the alignment point given by the canvasrenderingcontext2d.textalign property to the right side of the bounding rectangle of the given text, in css pixels.
VTTCue - Web APIs
WebAPIVTTCue
vttcue.textalign returns an enum representing the alignment of all the lines of text within the cue box.
Window.devicePixelRatio - Web APIs
ctx.scale(scale, scale); ctx.fillstyle = "#bada55"; ctx.fillrect(10, 10, 300, 300); ctx.fillstyle = "#ffffff"; ctx.font = '18px arial'; ctx.textalign = 'center'; ctx.textbaseline = 'middle'; var x = size / 2; var y = size / 2; var textstring = "i love mdn"; ctx.filltext(textstring, x, y); monitoring screen resolution or zoom level changes in this example, we'll set up a media query and watch it to see when the device resolution changes, so that we can check the value of devicepixelratio to handle any updates we need to.
CSS Properties Reference - CSS: Cascading Style Sheets
paddingbottom padding-left paddingleft padding-right paddingright padding-top paddingtop page-break-after pagebreakafter page-break-before pagebreakbefore position position stroke-dasharray strokedasharray stroke-dashoffset strokedashoffset stroke-width strokewidth text-align textalign text-decoration textdecoration text-indent textindent text-transform texttransform top top vertical-align verticalalign visibility visibility width width z-index zindex ...