BaseAudioContext.createDynamicsCompressor()

The createDynamicsCompressor() method of the BaseAudioContext Interface is used to create a DynamicsCompressorNode, which can be used to apply compression to an audio signal.

Compression lowers the volume of the loudest parts of the signal and raises the volume of the softest parts. Overall, a louder, richer, and fuller sound can be achieved. It is especially important in games and musical applications where large numbers of individual sounds are played simultaneously, where you want to control the overall signal level and help avoid clipping (distorting) of the audio output.

Syntax

baseAudioCtx.createDynamicsCompressor();

Returns

A DynamicsCompressorNode.

Example

The below code demonstrates a simple usage of createDynamicsCompressor() to add compression to an audio track. For a more complete example, have a look at our basic Compressor example (view the source code).

// Create a MediaElementAudioSourceNode
// Feed the HTMLMediaElement into it
var source = audioCtx.createMediaElementSource(myAudio);

// Create a compressor node
var compressor = audioCtx.createDynamicsCompressor();
compressor.threshold.setValueAtTime(-50, audioCtx.currentTime);
compressor.knee.setValueAtTime(40, audioCtx.currentTime);
compressor.ratio.setValueAtTime(12, audioCtx.currentTime);
compressor.attack.setValueAtTime(0, audioCtx.currentTime);
compressor.release.setValueAtTime(0.25, audioCtx.currentTime);

// connect the AudioBufferSourceNode to the destination
source.connect(audioCtx.destination);

button.onclick = function() {
  var active = button.getAttribute('data-active');
  if(active == 'false') {
    button.setAttribute('data-active', 'true');
    button.innerHTML = 'Remove compression';

    source.disconnect(audioCtx.destination);
    source.connect(compressor);
    compressor.connect(audioCtx.destination);
  } else if(active == 'true') {
    button.setAttribute('data-active', 'false');
    button.innerHTML = 'Add compression';

    source.disconnect(compressor);
    compressor.disconnect(audioCtx.destination);
    source.connect(audioCtx.destination);
  }
}

Specifications

Specification Status Comment
Web Audio API
The definition of 'createDynamicsCompressor()' in that specification.
Working Draft

Browser compatibility

DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
createDynamicsCompressorChrome Full support 10
Prefixed
Full support 10
Prefixed
Prefixed Implemented with the vendor prefix: webkit
Edge Full support ≤18Firefox Full support 53
Notes
Full support 53
Notes
Notes Originally implemented on AudioContext in Firefox 25.
IE No support NoOpera Full support 22
Full support 22
Full support 15
Prefixed
Prefixed Implemented with the vendor prefix: webkit
Safari Full support 6
Prefixed
Full support 6
Prefixed
Prefixed Implemented with the vendor prefix: webkit
WebView Android Full support YesChrome Android Full support 33Firefox Android Full support 53
Notes
Full support 53
Notes
Notes Originally implemented on AudioContext in Firefox Android 26.
Opera Android Full support 22
Full support 22
Full support 14
Prefixed
Prefixed Implemented with the vendor prefix: webkit
Safari iOS Full support 6
Prefixed
Full support 6
Prefixed
Prefixed Implemented with the vendor prefix: webkit
Samsung Internet Android Full support 2.0

Legend

Full support
Full support
No support
No support
See implementation notes.
See implementation notes.
Requires a vendor prefix or different name for use.
Requires a vendor prefix or different name for use.

See also