This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.bindTransformFeedback()
method of the WebGL 2 API binds a passed WebGLTransformFeedback
object to the current GL state.
Syntax
void gl.bindTransformFeedback(target, transformFeedback);
Parameters
target
- A
GLenum
specifying the target (binding point). Must begl.TRANSFORM_FEEDBACK
. transformFeedback
- A
WebGLTransformFeedback
object to bind.
Return value
None.
Examples
var transformFeedback = gl.createTransformFeedback(); gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'bindTransformFeedback' in that specification. |
Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glBindTransformFeedback' in that specification. |
Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
bindTransformFeedback | Chrome Full support 56 | Edge Full support 79 | Firefox Full support 51 | IE No support No | Opera Full support 43 | Safari No support No | WebView Android Full support 58 | Chrome Android Full support 58 | Firefox Android Full support 51 | Opera Android Full support 43 | Safari iOS No support No | Samsung Internet Android Full support 7.0 |
Legend
- Full support
- Full support
- No support
- No support