This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The AnimationEvent.elapsedTime read-only property is a float giving the amount of time the animation has been running, in seconds, when this event fired, excluding any time the animation was paused. For an animationstart event, elapsedTime is 0.0 unless there was a negative value for animation-delay, in which case the event will be fired with elapsedTime containing (-1 * delay).
Syntax
time = AnimationEvent.elapsedTime
Specifications
| Specification | Status | Comment |
|---|---|---|
| CSS Animations The definition of 'AnimationEvent.elapsedTime' in that specification. |
Working Draft | Initial definition. |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
elapsedTime | Chrome Full support 43 | Edge Full support 12 | Firefox Full support 6 | IE Full support 10 | Opera Full support 30 | Safari Full support 9 | WebView Android Full support 43 | Chrome Android Full support 43 | Firefox Android Full support 6 | Opera Android Full support 30 | Safari iOS Full support 9 | Samsung Internet Android Full support 4.0 |
Legend
- Full support
- Full support
- Experimental. Expect behavior to change in the future.
- Experimental. Expect behavior to change in the future.
See also
- Using CSS animations
- Animation-related CSS properties and at-rules:
animation,animation-delay,animation-direction,animation-duration,animation-fill-mode,animation-iteration-count,animation-name,animation-play-state,animation-timing-function,@keyframes. - The
AnimationEventinterface it belongs to.
