The DOMMatrix
constructor creates a new DOMMatrix
object which represents 4x4 matrices, suitable for 2D and 3D operations..
Syntax
var domMatrix = new DOMMatrix([init])
Parameters
- init Optional
- A string containing a sequence of numbers or an array of numbers specifying the matrix you want to create, or a CSS transform string.
Example
This example creates a DOMMatrix to use as an argument for calling Point.matrixTransform()
.
var point = new DOMPoint(5, 4); var scaleX = 2; var scaleY = 3; var translateX = 12; var translateY = 8; var angle = Math.PI / 2; var matrix = new DOMMatrix([ Math.sin(angle) * scaleX, Math.cos(angle) * scaleX, -Math.sin(angle) * scaleY, Math.cos(angle) * scaleY, translateX, translateY ]); var transformedPoint = point.matrixTransform(matrix);
Specifications
Specification | Status | Comment |
---|---|---|
Geometry Interfaces Module Level 1 The definition of 'DOMMatrix' in that specification. |
Candidate Recommendation | Initial definition. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
DOMMatrix() constructor | Chrome Full support 45 | Edge Full support 79 | Firefox Full support 33 | IE No support No | Opera Full support 32 | Safari Full support 11 | WebView Android Full support 61 | Chrome Android Full support 45 | Firefox Android Full support 33 | Opera Android Full support 32 | Safari iOS Full support 11 | Samsung Internet Android Full support 8.0 |
Legend
- Full support
- Full support
- No support
- No support