The surfaceScale attribute represents the height of the surface for a light filter primitive.
Two elements are using this attribute: <feDiffuseLighting> and <feSpecularLighting>
html, body, svg {
height: 100%;
}
<svg viewBox="0 0 420 200" xmlns="http://www.w3.org/2000/svg">
<filter id="diffuseLighting1" x="0" y="0" width="100%" height="100%">
<feDiffuseLighting in="SourceGraphic" surfaceScale="1">
<fePointLight x="60" y="60" z="20" />
</feDiffuseLighting>
</filter>
<filter id="diffuseLighting2" x="0" y="0" width="100%" height="100%">
<feDiffuseLighting in="SourceGraphic" surfaceScale="15">
<fePointLight x="60" y="60" z="20" />
</feDiffuseLighting>
</filter>
<rect x="0" y="0" width="200" height="200" style="filter: url(#diffuseLighting1);" />
<rect x="0" y="0" width="200" height="200" style="filter: url(#diffuseLighting2); transform: translateX(220px);" />
</svg>
feSpecularLighting
For <feSpecularLighting>, surfaceScale defines the height of the surface.
| Value | <number> |
|---|---|
| Default value | 1 |
| Animatable | Yes |
feDiffuseLighting
For <feDiffuseLighting>, surfaceScale defines the height of the surface.
| Value | <number> |
|---|---|
| Default value | 1 |
| Animatable | Yes |
Specifications
| Specification | Status | Comment |
|---|---|---|
| Filter Effects Module Level 1 The definition of 'surfaceScale for <feDiffuseLighting>' in that specification. |
Working Draft | No change |
| Filter Effects Module Level 1 The definition of 'surfaceScale for <feSpecularLighting>' in that specification. |
Working Draft | No change |
| Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'surfaceScale for <feDiffuseLighting>' in that specification. |
Recommendation | Initial definition for <feDiffuseLighting> |
| Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'surfaceScale for <feSpecularLighting>' in that specification. |
Recommendation | Initial definition for <feSpecularLighting> |
