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13 results for "Khronos":
Using WebGL extensions - Web APIs
a complete list of extensions is available in the
khronos webgl extension registry.
... oes_ and khr_: extensions that mirror functionality from opengl es (oes) or opengl api extensions approved by the respective architecture review boards (
khronos).
3D games on the Web - Game development
documentation and browser support the webgl project documentation and specification is maintained by the
khronos group, not the w3c as with most of the web apis.
What is CSS? - Learn web development
css specifications all web standards technologies (html, css, javascript, etc.) are defined in giant documents called specifications (or simply "specs"), which are published by standards organizations (such as the w3c, whatwg, ecma, or
khronos) and define precisely how those technologies are supposed to behave.
The web and web standards - Learn web development
the w3c is the best known web standards body, but there are others such as the whatwg (who were responsible for the modernization of the html language), ecma (who publish the standard for ecmascript, which javascript is based on),
khronos (who publish technologies for 3d graphics, such as webgl), and others.
Index - Web APIs
a complete list of extensions is available in the
khronos webgl extension registry.
WEBGL_depth_texture - Web APIs
incorrectly stated as the target parameter in the specification, see https://www.
khronos.org/bugzilla/show_bug.cgi?id=674.
Data in WebGL - Web APIs
glsl data types <<document the basic types, vectors, etc; see data type (glsl) on the
khronos webgl wiki>> glsl variables there are three kinds of "variable" or data storage available in glsl, each of which with its own purpose and use cases: attributes, varyings, and uniforms.