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9 results for "CreateScriptProcessor":
BaseAudioContext.createScriptProcessor() - Web APIs
WebAPIBaseAudioContextcreateScriptProcessor
the createscriptprocessor() method of the baseaudiocontext interface creates a scriptprocessornode used for direct audio processing.
... syntax var scriptprocessor = audioctx.createscriptprocessor(buffersize, numberofinputchannels, numberofoutputchannels); parameters buffersize the buffer size in units of sample-frames.
...e code.) var myscript = document.queryselector('script'); var mypre = document.queryselector('pre'); var playbutton = document.queryselector('button'); // create audiocontext and buffer source var audioctx = new audiocontext(); source = audioctx.createbuffersource(); // create a scriptprocessornode with a buffersize of 4096 and a single input and output channel var scriptnode = audioctx.createscriptprocessor(4096, 1, 1); console.log(scriptnode.buffersize); // load in an audio track via xhr and decodeaudiodata function getdata() { request = new xmlhttprequest(); request.open('get', 'viper.ogg', true); request.responsetype = 'arraybuffer'; request.onload = function() { var audiodata = request.response; audioctx.decodeaudiodata(audiodata, function(buffer) { mybuffer = buffer; ...
...click = function() { source.connect(scriptnode); scriptnode.connect(audioctx.destination); source.start(); } // when the buffer source stops playing, disconnect everything source.onended = function() { source.disconnect(scriptnode); scriptnode.disconnect(audioctx.destination); } specifications specification status comment web audio apithe definition of 'createscriptprocessor' in that specification.
AudioProcessingEvent - Web APIs
WebAPIAudioProcessingEvent
the number of channels is defined as a parameter, numberofinputchannels, of the factory method audiocontext.createscriptprocessor().
...the number of channels is defined as a parameter, numberofoutputchannels, of the factory method audiocontext.createscriptprocessor().
...e code.) var myscript = document.queryselector('script'); var mypre = document.queryselector('pre'); var playbutton = document.queryselector('button'); // create audiocontext and buffer source var audioctx = new audiocontext(); source = audioctx.createbuffersource(); // create a scriptprocessornode with a buffersize of 4096 and a single input and output channel var scriptnode = audioctx.createscriptprocessor(4096, 1, 1); console.log(scriptnode.buffersize); // load in an audio track via xhr and decodeaudiodata function getdata() { request = new xmlhttprequest(); request.open('get', 'viper.ogg', true); request.responsetype = 'arraybuffer'; request.onload = function() { var audiodata = request.response; audioctx.decodeaudiodata(audiodata, function(buffer) { mybuffer = buffer; ...
ScriptProcessorNode.bufferSize - Web APIs
WebAPIScriptProcessorNodebufferSize
syntax var audioctx = new audiocontext(); var scriptnode = audioctx.createscriptprocessor(4096, 1, 1); console.log(scriptnode.buffersize); value an integer.
... source code.) var myscript = document.queryselector('script'); var mypre = document.queryselector('pre'); var playbutton = document.queryselector('button'); // create audiocontext and buffer source var audioctx = new audiocontext(); source = audioctx.createbuffersource(); // create a scriptprocessornode with a buffersize of 4096 and a single input and output channel var scriptnode = audioctx.createscriptprocessor(4096, 1, 1); console.log(scriptnode.buffersize); // load in an audio track via xhr and decodeaudiodata function getdata() { request = new xmlhttprequest(); request.open('get', 'viper.ogg', true); request.responsetype = 'arraybuffer'; request.onload = function() { var audiodata = request.response; audioctx.decodeaudiodata(audiodata, function(buffer) { mybuffer = buffer; ...
ScriptProcessorNode.onaudioprocess - Web APIs
WebAPIScriptProcessorNodeonaudioprocess
syntax var audioctx = new audiocontext(); var scriptnode = audioctx.createscriptprocessor(4096, 1, 1); scriptnode.onaudioprocess = function() { ...
...e code.) var myscript = document.queryselector('script'); var mypre = document.queryselector('pre'); var playbutton = document.queryselector('button'); // create audiocontext and buffer source var audioctx = new audiocontext(); source = audioctx.createbuffersource(); // create a scriptprocessornode with a buffersize of 4096 and a single input and output channel var scriptnode = audioctx.createscriptprocessor(4096, 1, 1); console.log(scriptnode.buffersize); // load in an audio track via xhr and decodeaudiodata function getdata() { request = new xmlhttprequest(); request.open('get', 'viper.ogg', true); request.responsetype = 'arraybuffer'; request.onload = function() { var audiodata = request.response; audioctx.decodeaudiodata(audiodata, function(buffer) { mybuffer = buffer; ...
ScriptProcessorNode - Web APIs
WebAPIScriptProcessorNode
the size of the input and output buffer are defined at the creation time, when the audiocontext.createscriptprocessor() method is called (both are defined by audiocontext.createscriptprocessor()'s buffersize parameter).
... source code.) var myscript = document.queryselector('script'); var mypre = document.queryselector('pre'); var playbutton = document.queryselector('button'); // create audiocontext and buffer source var audioctx = new audiocontext(); source = audioctx.createbuffersource(); // create a scriptprocessornode with a buffersize of 4096 and a single input and output channel var scriptnode = audioctx.createscriptprocessor(4096, 1, 1); console.log(scriptnode.buffersize); // load in an audio track via xhr and decodeaudiodata function getdata() { request = new xmlhttprequest(); request.open('get', 'viper.ogg', true); request.responsetype = 'arraybuffer'; request.onload = function() { var audiodata = request.response; audioctx.decodeaudiodata(audiodata, function(buffer) { mybuffer = buffer; ...
Migrating from webkitAudioContext - Web APIs
WebAPIWeb Audio APIMigrating from webkitAudioContext
createjavascriptnode() has been renamed to createscriptprocessor.
... if your code uses either of these names, like in the example below : // old method names var gain = context.creategainnode(); var delay = context.createdelaynode(); var js = context.createjavascriptnode(1024); you can simply rename the methods to look like this: // new method names var gain = context.creategain(); var delay = context.createdelay(); var js = context.createscriptprocessor(1024); the semantics of these methods remain the same in the renamed versions.
AudioContext.createJavaScriptNode() - Web APIs
WebAPIAudioContextcreateJavaScriptNode
important: this method is obsolete, and has been renamed to audiocontext.createscriptprocessor().
BaseAudioContext - Web APIs
WebAPIBaseAudioContext
baseaudiocontext.createscriptprocessor() creates a scriptprocessornode, which can be used for direct audio processing via javascript.
Index - Web APIs
WebAPIIndex
243 baseaudiocontext.createscriptprocessor() api, audiocontext, baseaudiocontext, method, reference, web audio api, createscriptprocessor a scriptprocessornode.