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XRSystem: requestSession() - Web APIs
the xrsystem interface's requestsession() method returns a promise which resolves to an xrsession object through which you can manage the requested type of webxr session.
... syntax var sessionpromise = xr.requestsession(sessionmode, sessioninit) parameters sessionmode a domstring whose value is one of those included in the xrsessionmode enum.
... examples creating an immersive vr session the following example calls requestsession() requesting an "immersive-vr" session.
...And 5 more matches
Starting up and shutting down a WebXR session - Web APIs
finally, you must call requestsession() from a user event handler, such as the handler for the click event.
...to obtain an xrsession, you call your xrsystem's requestsession() method, which returns a promise that resolves with an xrsession if it's able to establish one successfully.
... fundamentally, that looks like this: xr.requestsession("immersive-vr").then((session) => { xrsession = session; /* continue to set up the session */ }); note the parameter passed into requestsession() in this code snippet: immersive-vr.
...And 4 more matches
WebXR permissions and security - Web APIs
once that check is passed, the request to enter immersive-vr mode is allowed if all of the following are true: the requestsession() call was issued by code executing within the handler for a user event, or the from the startup code for a user-launched web application.
... if all of that is true, the promise returned by requestsession() is resolved, and the new xrsession object is passed into the fulfillment handler.
... inline presentation when you request an xrsession with the mode set to inline, and any features are required or requested, the browser will only allow the session to be created if the call to requestsession() was made by code which is executing expressly due to user intent.
...And 3 more matches
XRSystem - Web APIs
WebAPIXRSystem
requestsession() returns a promise that resolves to a new xrsession with the specified xrsessionmode.
... examples the following example shows how to use both issessionsupported() and requestsession().
... if (navigator.xr) { immersivebutton.addeventlistener("click", onbuttonclicked); navigator.xr.issessionsupported('immersive-vr') .then((issupported) => { if (issupported) { immersivebutton.disabled = false; } else { immersivebutton.disabled = true; }); } function onbuttonclicked() { if (!xrsession) { navigator.xr.requestsession('immersive-vr') .then(() => { // onsessionstarted() not shown for reasons of brevity and clarity.
...if there isn't, we use requestsession() to start one and, once the returned promise resolves, we call a function onsessionstarted() to set up our session for rendering and so forth.
Index - Web APIs
WebAPIIndex
5242 xr.requestsession() api, ar, augmented reality, experimental, method, reference, vr, virtual reality, webxr, webxr device api, xr, requestsession() the xr.requestsession() method of the xr interface returns a promise that resolves with an xrsession object of the requested xrsessionmode, one of "inline" or "immersive-vr".
...to get an xrsession call xr.requestsession().
WebGLRenderingContext.makeXRCompatible() - Web APIs
ase invalidstateerror: showsimplemessagebox("you don't appear to have a compatible xr headset available.", "cancel"); break; default: handlefatalerror(err); break; } xrsession.end(); } } async function handlestartbuttonclick(event) { if (event.target.classlist.contains("use-webxr") && navigator.xr) { try { xrsession = await navigator.xr.requestsession("immersive-vr"); usingxr = true; } catch(err) { xrsession = null; usingxr = false; } } startgame(); } function startgame() { currentscene = "scene1"; loadsceneresources(currentscene); /* and so on */ } this works by having two buttons, one which starts the game normally and the other which starts the game in vr mode.
...if the button clicked by the user has that class (and we've confirmed that webxr is available by ensuring that the navigator.xr property exists), we use requestsession() to request a new webxr session and set the usingxr flag to true.
Using bounded reference spaces - Web APIs
you can create a session that supports a bounded-floor reference space if available by using code such as the following: async function onactivatexrbutton(event) { if (!xrsession) { navgator.xr.requestsession("immersive-vr"), { requiredfeatures: ["local-floor"], optionalfeatures: ["bounded-floor"] }).then((session) => { xrsession = session; startsessionanimation(); }); } } this function, called when the user clicks on a button to start the xr experience, works as usual, exiting at once if a session is already in place, then requesting a new session using immersive-v...
... creating the reference space simply requesting support for bounded-floor when calling the xrsystem method requestsession() isn't enough to get a bounded space.
Geometry and reference spaces in WebXR - Web APIs
it is not only always available when using an immersive session mode (immersive-vr or immersive-ar), but is always included among the optional features when requesting a new session; thus, every session created by navigator.xr.requestsession() supports the local reference space type.
... xr sessions are created using the navigator.xr.requestsession() method.
WebXR application life cycle - Web APIs
this is done by calling navigator.xr.requestsession(), again specifying the string indicating the mode you want to enable: inline, immersive-vr, or immersive-ar.
... if the promise returned by requestsession() resolves, use the new xrsession to manage the webxr session for the duration of the webxr experience.
XRSession.requestAnimationFrame() - Web APIs
// obtain xr object const xr = navigator.xr // request a new xrsession xr.requestsession("inline").then((xrsession) => { xrsession.requestanimationframe((time, xrframe) => { let viewer = xrframe.getviewerpose(xrreferencespace) gl.bindframebuffer(xrwebgllayer.framebuffer) for (xrview of viewer.views) { let xrviewport = xrwebgllayer.getviewport(xrview) gl.viewport(xrviewport.x, xrviewport.y, xrviewport.width, xrviewport.height) // webgl draw calls will n...
...function startxrsession() { navigator.xr.requestsession('immersive-vr').then((session) => { xrsession = session xrsession.addeventlistener('end', onxrsessionended) // do necessary session setup here.
XRSession - Web APIs
WebAPIXRSession
to open a webxr session, use the xrsystem interface's requestsession() method.
... const xr = navigator.xr; if (xr) { xr.requestsession("inline").then((xrsession) => { xrsession.requestreferencespace("local").then((xrreferencespace) => { xrsession.requestanimationframe((time, xrframe) => { let viewer = xrframe.getviewerpose(xrreferencespace); gl.bindframebuffer(xrwebgllayer.framebuffer); for (xrview of viewer.views) { let xrviewport = xrwebgllayer.getviewport(xrview); gl.vie...
Movement, orientation, and motion: A WebXR example - Web APIs
async function onxrbuttonclick(event) { if (!xrsession) { navigator.xr.requestsession(session_type) .then(sessionstarted); } else { await xrsession.end(); if (xrsession) { sessionended(); } } } this begins by looking at the value of xrsession to see if we already have a xrsession object representing an ongoing webxr session.
Rendering and the WebXR frame animation callback - Web APIs
before you can render the virtual environment, you need to establish a webxr session by creating an xrsession using the navigator.xr.requestsession() method; you also need to associate the session with a framebuffer and perform other setup tasks.
Spaces and reference spaces: Spatial tracking in WebXR - Web APIs
let viewerpose = frame.getviewerpose(worldreferencespace); let newsession = navigator.xr.requestsession("immersive-vr", { requiredfeatures: "unbounded" }); worldreferencespace = await newsession.requestreferencespace("unbounded"); viewerpose = worldreferencespace.getoffsetreferencespace(viewerpose.transform); here, the viewer pose is obtained, with its transform defined relative to worldreferencespace, the current session's global reference space.
WebXR Device API - Web APIs
once an xrsession is obtained from navigator.xr.requestsession(), the session can be used to check the position and orientation of the viewer, query the device for environment information, and present the virtual or augmented world to the user.
XRSession.cancelAnimationFrame() - Web APIs
const xr = navigator.xr; let requesthandle = null; let xrsession = null; if (xr) { xr.issessionsupported('immersive-vr') .then((issupported) => { if (issupported) { startxr(); } }); } function framecallback(time, xrframe) { xrsession.requestanimationframe(framecallback); // update and render the frame } async function startxr() { xrsession = xr.requestsession("immersive-vr"); if (xrsession) { stopbutton.onclick = stopxr; requesthandle = xrsession.requestanimationframe(framecallback); } } function pausexr() { if (xrsession && requesthandle) { xrsession.cancelanimationframe(requesthandle); requesthandle = null; } } specifications specification status comment webxr device apithe definition of 'xrs...
XRSession: visibilitychange event - Web APIs
examples this example demonstrates how to listen for a visibilitychange event on a webxr session, using addeventlistener() to begin listening for the event: navigator.xr.requestsession("inline").then((xrsession) => { xrsession.addeventlistener("visibilitychange", e => { switch(e.session.visiblitystate) { case "visible": case "visible-blurred": mysessionvisible(true); break; case "hidden": mysessionvisible(false); break; } }); }); when a visibility state change occurs, the event is received and dispatched to a funct...
XRSessionInit - Web APIs
the webxr device api dictionary xrsessioninit specifies required and/or optional features when requesting a new xrsession by calling the navigator.xr.requestsession() method.
XRSessionMode - Web APIs
usage notes the xrsessionmode type indicates the values that can be specified when calling xr.issessionsupported() to determine whether or not the specified session type is supported and available to be used, and by requestsession() to attempt to open a new webxr session.
XRSystem: isSessionSupported() - Web APIs
if (navigator.xr) { navigator.xr.issessionsupported('immersive-vr') .then((issupported) => { if (issupported) { userbutton.addeventlistener('click', onbuttonclicked); userbutton.innerhtml = 'enter xr'; userbutton.disabled = false; } }); } function onbuttonclicked() { if (!xrsession) { navigator.xr.requestsession('immersive-vr') .then((session) => { xrsession = session; // onsessionstarted() not shown for reasons of brevity and clarity.
Feature-Policy: xr-spatial-tracking - HTTP
this policy controls whether navigator.xr.requestsession() can return xrsession that requires spatial tracking and whether user agent can indicate support for sessions supporting spatial tracking via navigator.xr.issessionsupported() and devicechange event on navigator.xr object.
HTTP Index - HTTP
WebHTTPIndex
this policy controls whether navigator.xr.requestsession() can return xrsession that requires spatial tracking and whether user agent can indicate support for sessions supporting spatial tracking via navigator.xr.issessionsupported() and devicechange event on navigator.xr object.