The CanvasRenderingContext2D.shadowBlur property of the Canvas 2D API specifies the amount of blur applied to shadows. The default is 0 (no blur).
Note: Shadows are only drawn if the shadowColor property is set to a non-transparent value. One of the shadowBlur, shadowOffsetX, or shadowOffsetY properties must be non-zero, as well.
Syntax
ctx.shadowBlur = level;
level- A non-negative float specifying the level of shadow blur, where
0represents no blur and larger numbers represent increasingly more blur. This value doesn't correspond to a number of pixels, and is not affected by the current transformation matrix. The default value is0. Negative,Infinity, andNaNvalues are ignored.
Examples
Adding a shadow to a shape
This example adds a blurred shadow to a rectangle. The shadowColor property sets its color, and shadowBlur sets its level of bluriness.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
// Shadow
ctx.shadowColor = 'red';
ctx.shadowBlur = 15;
// Rectangle
ctx.fillStyle = 'blue';
ctx.fillRect(20, 20, 150, 100);
Result
Specifications
| Specification | Status | Comment |
|---|---|---|
| HTML Living Standard The definition of 'CanvasRenderingContext2D.shadowBlur' in that specification. |
Living Standard |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
shadowBlur | Chrome Full support Yes | Edge Full support 12 | Firefox Full support 1.5 | IE Full support Yes | Opera Full support Yes | Safari Full support Yes | WebView Android Full support Yes | Chrome Android Full support Yes | Firefox Android Full support 4 | Opera Android Full support Yes | Safari iOS Full support Yes | Samsung Internet Android Full support Yes |
Legend
- Full support
- Full support
WebKit/Blink-specific notes
In WebKit- and Blink-based browsers, the non-standard and deprecated method ctx.setShadow() is implemented besides this property.
setShadow(width, height, blur, color, alpha); setShadow(width, height, blur, graylevel, alpha); setShadow(width, height, blur, r, g, b, a); setShadow(width, height, blur, c, m, y, k, a);
See also
- The interface defining this property:
CanvasRenderingContext2D CanvasRenderingContext2D.shadowColor
