The HTMLCanvasElement.toDataURL() method returns a data URI containing a representation of the image in the format specified by the type parameter (defaults to PNG). The returned image is in a resolution of 96 dpi.
- If the height or width of the canvas is
0or larger than the maximum canvas size, the string"data:,"is returned. - If the requested type is not
image/png, but the returned value starts withdata:image/png, then the requested type is not supported. - Chrome also supports the
image/webptype.
Syntax
canvas.toDataURL(type, encoderOptions);
Parameters
typeOptional- A
DOMStringindicating the image format. The default format type isimage/png. encoderOptionsOptional- A
Numberbetween0and1indicating the image quality to use for image formats that use lossy compression such asimage/jpegandimage/webp.
If this argument is anything else, the default value for image quality is used. The default value is0.92. Other arguments are ignored.
Return value
A DOMString containing the requested data URI.
Exceptions
SecurityError- The canvas's bitmap is not origin clean; at least some of its contents have or may have been loaded from a site other than the one from which the document itself was loaded.
Examples
Given this <canvas> element:
<canvas id="canvas" width="5" height="5"></canvas>
You can get a data-URL of the canvas with the following lines:
var canvas = document.getElementById('canvas');
var dataURL = canvas.toDataURL();
console.log(dataURL);
// "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNby
// blAAAADElEQVQImWNgoBMAAABpAAFEI8ARAAAAAElFTkSuQmCC"
Setting image quality with jpegs
var fullQuality = canvas.toDataURL('image/jpeg', 1.0);
// data:image/jpeg;base64,/9j/4AAQSkZJRgABAQ...9oADAMBAAIRAxEAPwD/AD/6AP/Z"
var mediumQuality = canvas.toDataURL('image/jpeg', 0.5);
var lowQuality = canvas.toDataURL('image/jpeg', 0.1);
Example: Dynamically change images
You can use this technique in coordination with mouse events in order to dynamically change images (gray-scale vs. color in this example):
HTML
<img class="grayscale" src="myPicture.png" alt="Description of my picture" />
JavaScript
window.addEventListener('load', removeColors);
function showColorImg() {
this.style.display = 'none';
this.nextSibling.style.display = 'inline';
}
function showGrayImg() {
this.previousSibling.style.display = 'inline';
this.style.display = 'none';
}
function removeColors() {
var aImages = document.getElementsByClassName('grayscale'),
nImgsLen = aImages.length,
oCanvas = document.createElement('canvas'),
oCtx = oCanvas.getContext('2d');
for (var nWidth, nHeight, oImgData, oGrayImg, nPixel, aPix, nPixLen, nImgId = 0; nImgId < nImgsLen; nImgId++) {
oColorImg = aImages[nImgId];
nWidth = oColorImg.offsetWidth;
nHeight = oColorImg.offsetHeight;
oCanvas.width = nWidth;
oCanvas.height = nHeight;
oCtx.drawImage(oColorImg, 0, 0);
oImgData = oCtx.getImageData(0, 0, nWidth, nHeight);
aPix = oImgData.data;
nPixLen = aPix.length;
for (nPixel = 0; nPixel < nPixLen; nPixel += 4) {
aPix[nPixel + 2] = aPix[nPixel + 1] = aPix[nPixel] = (aPix[nPixel] + aPix[nPixel + 1] + aPix[nPixel + 2]) / 3;
}
oCtx.putImageData(oImgData, 0, 0);
oGrayImg = new Image();
oGrayImg.src = oCanvas.toDataURL();
oGrayImg.onmouseover = showColorImg;
oColorImg.onmouseout = showGrayImg;
oCtx.clearRect(0, 0, nWidth, nHeight);
oColorImg.style.display = "none";
oColorImg.parentNode.insertBefore(oGrayImg, oColorImg);
}
}
Specifications
| Specification | Status | Comment |
|---|---|---|
| HTML Living Standard The definition of 'HTMLCanvasElement.toDataURL' in that specification. |
Living Standard | No change since the latest snapshot, HTML5 |
| HTML 5.1 The definition of 'HTMLCanvasElement.toDataURL' in that specification. |
Recommendation | |
| HTML5 The definition of 'HTMLCanvasElement.toDataURL' in that specification. |
Recommendation | Snapshot of the HTML Living Standard containing the initial definition. |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
toDataURL | Chrome Full support 1 | Edge Full support 12 | Firefox Full support 2 | IE Full support 9 | Opera Full support 9 | Safari Full support 4 | WebView Android Full support 1 | Chrome Android Full support 18 | Firefox Android Full support 4 | Opera Android Full support 10.1 | Safari iOS Full support 3.2 | Samsung Internet Android Full support 1.0 |
Legend
- Full support
- Full support
See also
- The interface defining it,
HTMLCanvasElement. - Data URIs in the HTTP reference.
