This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The ongamepadconnected
property of the Window
interface represents an event handler that will run when a gamepad is connected (when the gamepadconnected
event fires).
The event object is of type GamepadEvent
.
Syntax
window.ongamepadconnected = function() { ... };
Examples
window.ongamepadconnected = function(event) {
// All buttons and axes values can be accessed through
event.gamepad;
};
Specifications
Specification | Status | Comment |
---|---|---|
Gamepad The definition of 'gamepadconnected event' in that specification. |
Working Draft | Initial definition |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
ongamepadconnected | Chrome
Full support
35
| Edge Full support ≤18 | Firefox Full support 29 | IE No support No | Opera
Full support
22
| Safari Full support 10.1 | WebView Android Full support 37 | Chrome Android
Full support
35
| Firefox Android Full support 32 | Opera Android
Full support
22
| Safari iOS No support No | Samsung Internet Android
Full support
3.0
|
Legend
- Full support
- Full support
- No support
- No support
- Requires a vendor prefix or different name for use.
- Requires a vendor prefix or different name for use.
See also
- The Gamepad API by Ted Mielczarek and Robert Nyman
- Simple API demo page (source)