The GamepadEvent.gamepad property of the GamepadEvent interface returns a Gamepad object, providing access to the associated gamepad data for fired gamepadconnected and gamepaddisconnected events.
Syntax
readonly attribute Gamepad gamepad;
Example
The gamepad property being called on a fired Window.gamepadconnected event.
window.addEventListener("gamepadconnected", function(e) {
console.log("Gamepad connected at index %d: %s. %d buttons, %d axes.",
e.gamepad.index, e.gamepad.id,
e.gamepad.buttons.length, e.gamepad.axes.length);
});
Value
A Gamepad object.
Specifications
| Specification | Status | Comment |
|---|---|---|
| Gamepad The definition of 'GamepadEvent.gamepad' in that specification. |
Working Draft | Initial definition |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
gamepad | Chrome
Full support
35
| Edge Full support 12 | Firefox
Full support
29
| IE No support No | Opera
Full support
22
| Safari Full support 10.1 | WebView Android No support No | Chrome Android Full support Yes | Firefox Android Full support 32 | Opera Android
Full support
22
| Safari iOS Full support 10.3 | Samsung Internet Android Full support Yes |
Legend
- Full support
- Full support
- No support
- No support
- User must explicitly enable this feature.
- User must explicitly enable this feature.
- Requires a vendor prefix or different name for use.
- Requires a vendor prefix or different name for use.
