The OES_texture_half_float_linear extension is part of the WebGL API and allows linear filtering with half floating-point pixel types for textures.
WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.
Linear filtering
The OES_texture_half_float extension alone does not allow linear filtering with half floating-point textures. This extension enables this ability.
With the help of this extension, you can now set the magnification or minification filter in the WebGLRenderingContext.texParameter() method to one of gl.LINEAR, gl.LINEAR_MIPMAP_NEAREST, gl.NEAREST_MIPMAP_LINEAR, or gl.LINEAR_MIPMAP_LINEAR, and use half floating-point textures.
Examples
var halfFloat = gl.getExtension('OES_texture_half_float');
gl.getExtension('OES_texture_half_float_linear');
var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, halfFloat.HALF_FLOAT_OES, image);
Specifications
| Specification | Status | Comment |
|---|---|---|
| OES_texture_half_float_linear The definition of 'OES_texture_half_float_linear' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
OES_texture_half_float_linear | Chrome Full support Yes | Edge Full support ≤18 | Firefox Full support 30 | IE ? | Opera Full support Yes | Safari ? | WebView Android Full support Yes | Chrome Android Full support Yes | Firefox Android ? | Opera Android Full support Yes | Safari iOS ? | Samsung Internet Android Full support Yes |
Legend
- Full support
- Full support
- Compatibility unknown
- Compatibility unknown
