The OVR_multiview2.framebufferTextureMultiviewOVR()
method of the WebGL API attaches a multiview texture to a WebGLFramebuffer
.
Syntax
void ext.framebufferTextureMultiviewOVR(target, attachment, texture, level, baseViewIndex, numViews);
Parameters
- target
- A
GLenum
specifying the binding point (target). Possible values:gl.FRAMEBUFFER
: Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image.gl.DRAW_FRAMEBUFFER
: Equivalent togl.FRAMEBUFFER
. Used as a destination for drawing, rendering, clearing, and writing operations.gl.READ_FRAMEBUFFER
: Used as a source for reading operations.
- attachment
- A
GLenum
specifying the attachment point for thetexture
. Possible values:gl.COLOR_ATTACHMENT0
: Attaches the texture to the framebuffer's color buffer.gl.DEPTH_ATTACHMENT
: Attaches the texture to the framebuffer's depth buffer.gl.STENCIL_ATTACHMENT
: Attaches the texture to the framebuffer's stencil buffer.gl.DEPTH_STENCIL_ATTACHMENT
: depth and stencil buffer.gl.COLOR_ATTACHMENT1
gl.COLOR_ATTACHMENT2
gl.COLOR_ATTACHMENT3
gl.COLOR_ATTACHMENT4
gl.COLOR_ATTACHMENT5
gl.COLOR_ATTACHMENT6
gl.COLOR_ATTACHMENT7
gl.COLOR_ATTACHMENT8
gl.COLOR_ATTACHMENT9
gl.COLOR_ATTACHMENT10
gl.COLOR_ATTACHMENT11
gl.COLOR_ATTACHMENT12
gl.COLOR_ATTACHMENT13
gl.COLOR_ATTACHMENT14
gl.COLOR_ATTACHMENT15- When using the
WEBGL_draw_buffers
extension:ext.COLOR_ATTACHMENT0_WEBGL
(same asgl.COLOR_ATTACHMENT0
)
ext.COLOR_ATTACHMENT1_WEBGL
ext.COLOR_ATTACHMENT2_WEBGL
ext.COLOR_ATTACHMENT3_WEBGL
ext.COLOR_ATTACHMENT4_WEBGL
ext.COLOR_ATTACHMENT5_WEBGL
ext.COLOR_ATTACHMENT6_WEBGL
ext.COLOR_ATTACHMENT7_WEBGL
ext.COLOR_ATTACHMENT8_WEBGL
ext.COLOR_ATTACHMENT9_WEBGL
ext.COLOR_ATTACHMENT10_WEBGL
ext.COLOR_ATTACHMENT11_WEBGL
ext.COLOR_ATTACHMENT12_WEBGL
ext.COLOR_ATTACHMENT13_WEBGL
ext.COLOR_ATTACHMENT14_WEBGL
ext.COLOR_ATTACHMENT15_WEBGL
- When using the
WEBGL_depth_texture
extension:ext.DEPTH_STENCIL_ATTACHMENT
: Depth and stencil buffer data storage.
- texture
- A
WebGLTexture
object whose image to attach. - level
- A
GLint
specifying the mipmap level of the texture image to be attached. Must be 0. - baseViewIndex
- A
GLint
specifying the base view index of the framebuffer object attachment. - numViews
- A
GLsizei
specifying the number of views of the framebuffer object attachment.
Return value
None.
Exceptions
- A
gl.INVALID_ENUM
error is thrown iftarget
is notgl.FRAMEBUFFER
.attachment
is not one of the accepted attachment points.
- A
gl.INVALID_VALUE
error is thrown iflevel
is not 0.- if
numViews
is less than one or more thanMAX_VIEWS_OVR
.
- A
gl.INVALID_OPERATION
error is thrown iftexture
isn't 0 or the name of an existing texture object.
Examples
ext.framebufferTextureMultiviewOVR(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, colorTex, 0, 0, 2);
Specifications
Specification | Status |
---|---|
OVR_multiview2 | Community Approved |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
framebufferTextureMultiviewOVR | Chrome
Full support
75
| Edge Full support 79 | Firefox Full support 71 | IE No support No | Opera No support No | Safari No support No | WebView Android
Full support
75
| Chrome Android
Full support
75
| Firefox Android No support No | Opera Android No support No | Safari iOS No support No | Samsung Internet Android
Full support
11.0
|
Legend
- Full support
- Full support
- No support
- No support
- Uses a non-standard name.
- Uses a non-standard name.