AudioContext.resume()

The resume() method of the AudioContext interface resumes the progression of time in an audio context that has previously been suspended.

This method will cause an INVALID_STATE_ERR exception to be thrown if called on an OfflineAudioContext.

Syntax

completePromise = audioContext.resume();

Parameters

None.

Return value

A Promise that resolves when the context has resumed. The promise is rejected if the context has already been closed.

Example

The following snippet is taken from our AudioContext states demo (see it running live.) When the suspend/resume button is clicked, the AudioContext.state is queried — if it is running, suspend() is called; if it is suspended, resume() is called. In each case, the text label of the button is updated as appropriate once the promise resolves.

susresBtn.onclick = function() {
  if(audioCtx.state === 'running') {
    audioCtx.suspend().then(function() {
      susresBtn.textContent = 'Resume context';
    });
  } else if(audioCtx.state === 'suspended') {
    audioCtx.resume().then(function() {
      susresBtn.textContent = 'Suspend context';
    });  
  }
}

Specifications

Specification Status Comment
Web Audio API
The definition of 'resume()' in that specification.
Working Draft

Browser compatibility

DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
resumeChrome Full support 41Edge Full support ≤18Firefox Full support 40IE No support NoOpera Full support YesSafari Full support YesWebView Android Full support YesChrome Android Full support 41Firefox Android Full support YesOpera Android Full support YesSafari iOS Full support YesSamsung Internet Android Full support 4.0

Legend

Full support
Full support
No support
No support

See also