The onanimationend property of the GlobalEventHandlers mixin is the EventHandler for processing animationend events.
The animationend event fires when a CSS animation reaches the end of its active period (which is calculated as ).animation-duration * animation-iteration-count) + animation-delay
Syntax
var animEndHandler = target.onanimationend;
target.onanimationend = Function
Value
A Function to be called when an animationend event occurs indicating that a CSS animation has begun on the target, where the target object is an HTML element (HTMLElement), document (Document), or window (Window). The function receives as input a single parameter: an AnimationEvent object describing the event which occurred.
Example
HTML content
<div class="main">
<div id="box">
<div id="text">Box</div>
</div>
</div>
<div class="button" id="play">
Play Animation
</div>
<pre id="log"></pre>
CSS content
:root {
--boxwidth:50px;
}
.main {
width: 300px;
height:300px;
border: 1px solid black;
}
.button {
cursor: pointer;
width: 300px;
border: 1px solid black;
font-size: 16px;
text-align: center;
margin-top: 0;
padding-top: 2px;
padding-bottom: 4px;
color: white;
background-color: darkgreen;
font: 14px "Open Sans", "Arial", sans-serif;
}
#text {
width: 46px;
padding: 10px;
position: relative;
text-align: center;
align-self: center;
color: white;
font: bold 1.4em "Lucida Grande", "Open Sans", sans-serif;
}
Leaving out some bits of the CSS that don't matter for the discussion here, let's take a look at the styles for the box that we're animating. First is the box itself. We set its size, position, color, and layout. Note that there's nothing there about animation. That's because we don't want the box to start animating right away. We'll add the animation style later to start animating the box.
#box {
width: var(--boxwidth);
height: var(--boxwidth);
left: 0;
top: 0;
border: 1px solid #7788FF;
margin: 0;
position: relative;
background-color: #2233FF;
display: flex;
justify-content: center;
}
The animation sequence is described next. First, the "slideAnimation" class, which establishes the animation that will cause the box to move over the course of five seconds, one time, using the "slideBox" keyframe set. The keyframes are defined next; they describe an animation which causes the box to migrate from the top-left corner of the container to the bottom-right corner.
.slideAnimation {
animation: 5s ease-in-out 0s 1 slideBox;
}
@keyframes slideBox {
from {
left:0;
top:0;
}
to {
left:calc(100% - var(--boxwidth));
top:calc(100% - var(--boxwidth))
}
}
Since the CSS describes the animation but doesn't connect it to the box, we'll need some JavaScript code to do that. We'll get to that shortly.
JavaScript content
Before we get to the animation code, we define a function which logs information to a box on the user's screen. We'll use this to show information about the events we receive. Note the use of AnimationEvent.animationName and AnimationEvent.elapsedTime to get information about the event which occurred.
function log(msg, event) {
let logBox = document.getElementById("log");
logBox.innerHTML += msg;
if (event) {
logBox.innerHTML += " <code>"+ event.animationName +
"</code> at time " + event.elapsedTime.toFixed(2) +
" seconds.";
}
logBox.innerHTML += "\n";
};
Then we set up the event handlers for the animationstart and animationend events:
let box = document.getElementById("box");
box.onanimationstart = function(event) {
log("Animation started", event);
}
box.onanimationend = function(event) {
log("Animation stopped", event);
};
Finally, we set up a handler for a click on the button that runs the animation:
document.getElementById("play").addEventListener("click", function(event) {
document.getElementById("box").className = "slideAnimation";
event.target.style.display = "none";
}, false);
This sets the class of the box we want to animate to the class that contains the animation description, then hides the play button because this example will only run the animation once. For information about why, and how to support running an animation more than once, see Run an animation again in CSS Animations tips and tricks.
Result
Assembled together, you get this:
Specification
| Specification | Status | Comment |
|---|---|---|
| CSS Animations The definition of 'onanimationend' in that specification. |
Working Draft |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
onanimationend | Chrome
Full support
Yes
| Edge
Full support
≤79
| Firefox Full support Yes | IE ? | Opera ? | Safari Full support 9 | WebView Android
Full support
Yes
| Chrome Android
Full support
Yes
| Firefox Android Full support Yes | Opera Android ? | Safari iOS Full support 9 | Samsung Internet Android
Full support
Yes
|
Legend
- Full support
- Full support
- Compatibility unknown
- Compatibility unknown
- Uses a non-standard name.
- Uses a non-standard name.
See also
- The
animationendevent, which triggers this event handler AnimationEvent- The
animationstartevent
