The webglcontextcreationerror
event of the WebGL API is fired if the user agent is unable to create a WebGLRenderingContext
context.
This event has a WebGLContextEvent.statusMessage
property, which can contain a platform dependent string with more information about the failure.
Bubbles | Yes |
---|---|
Cancelable | Yes |
Interface | WebGLContextEvent |
Event handler property | none |
Example
var canvas = document.getElementById('canvas'); canvas.addEventListener('webglcontextcreationerror', function(e) { console.log(e.statusMessage || 'Unknown error'); }, false); var gl = canvas.getContext('webgl'); // logs statusMessage or "Unknown error" if unable to create WebGL context
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'webglcontextcreationerror' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
webglcontextcreationerror event | Chrome Full support 9 | Edge Full support 12 | Firefox Full support 49 | IE Full support 11 | Opera Full support 12 | Safari Full support 5.1 | WebView Android Full support Yes | Chrome Android Full support 25 | Firefox Android Full support 49 | Opera Android Full support 12 | Safari iOS Full support 8 | Samsung Internet Android Full support 1.5 |
Legend
- Full support
- Full support