The WebGLRenderingContext.frontFace()
method of the WebGL API specifies whether polygons are front- or back-facing by setting a winding orientation.
Syntax
void gl.frontFace(mode);
Parameters
- mode
- A GLenum type winding orientation. The default value is
gl.CCW
. Possible values:gl.CW
: Clock-wise winding.gl.CCW
: Counter-clock-wise winding.
Return value
None.
Examples
gl.frontFace(gl.CW);
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'frontFace' in that specification. |
Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glFrontFace' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
frontFace | Chrome Full support 9 | Edge Full support 12 | Firefox Full support 4 | IE Full support 11 | Opera Full support 12 | Safari Full support 5.1 | WebView Android Full support Yes | Chrome Android Full support 25 | Firefox Android Full support Yes | Opera Android Full support 12 | Safari iOS Full support 8 | Samsung Internet Android Full support 1.5 |
Legend
- Full support
- Full support