WebGLRenderingContext.texParameter[fi]()

The WebGLRenderingContext.texParameter[fi]() methods of the WebGL API set texture parameters.

Syntax

void gl.texParameterf(GLenum target, GLenum pname, GLfloat param);
void gl.texParameteri(GLenum target, GLenum pname, GLint param);

Parameters

target
A GLenum specifying the binding point (target). Possible values:
  • gl.TEXTURE_2D: A two-dimensional texture.
  • gl.TEXTURE_CUBE_MAP: A cube-mapped texture.
  • When using a WebGL 2 context, the following values are available additionally:
    • gl.TEXTURE_3D: A three-dimensional texture.
    • gl.TEXTURE_2D_ARRAY: A two-dimensional array texture.

The pname parameter is a Glenum specifying the texture parameter to set. The param parameter is a GLfloat or GLint specifying the value for the specified parameter pname.

pname Description param
Available in WebGL 1
gl.TEXTURE_MAG_FILTER Texture magnification filter gl.LINEAR (default value), gl.NEAREST.
gl.TEXTURE_MIN_FILTER Texture minification filter gl.LINEAR, gl.NEAREST, gl.NEAREST_MIPMAP_NEAREST, gl.LINEAR_MIPMAP_NEAREST, gl.NEAREST_MIPMAP_LINEAR (default value), gl.LINEAR_MIPMAP_LINEAR.
gl.TEXTURE_WRAP_S Wrapping function for texture coordinate s gl.REPEAT (default value),gl.CLAMP_TO_EDGE, gl.MIRRORED_REPEAT.
gl.TEXTURE_WRAP_T Wrapping function for texture coordinate t gl.REPEAT (default value),gl.CLAMP_TO_EDGE, gl.MIRRORED_REPEAT.
Additionally available when using the EXT_texture_filter_anisotropic extension
ext.TEXTURE_MAX_ANISOTROPY_EXT Maximum anisotropy for a texture A GLfloat value.
Additionally available when using a WebGL 2 context
gl.TEXTURE_BASE_LEVEL Texture mipmap level Any int values.
gl.TEXTURE_COMPARE_FUNC Texture Comparison function gl.LEQUAL (default value), gl.GEQUAL, gl.LESS, gl.GREATER, gl.EQUAL, gl.NOTEQUAL, gl.ALWAYS, gl.NEVER.
gl.TEXTURE_COMPARE_MODE Texture comparison mode gl.NONE (default value), gl.COMPARE_REF_TO_TEXTURE.
gl.TEXTURE_MAX_LEVEL Maximum texture mipmap array level Any int values.
gl.TEXTURE_MAX_LOD Texture maximum level-of-detail value Any float values.
gl.TEXTURE_MIN_LOD Texture minimum level-of-detail value Any float values.
gl.TEXTURE_WRAP_R Wrapping function for texture coordinate r gl.REPEAT (default value), gl.CLAMP_TO_EDGE, gl.MIRRORED_REPEAT.

Return value

None.

Examples

gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_NEAREST);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'texParameter[fi]' in that specification.
Recommendation Initial definition for WebGL.
OpenGL ES 2.0
The definition of 'glTexParameter' in that specification.
Standard Man page of the (similar) OpenGL ES 2.0 API.
WebGL 2.0
The definition of 'texParameter[fi]' in that specification.
Editor's Draft Updated definition for WebGL.
OpenGL ES 3.0
The definition of 'glTexParameter' in that specification.
Standard Man page of the (similar) OpenGL ES 3.0 API.

Browser compatibility

DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
texParameterfChrome Full support 9Edge Full support 12Firefox Full support 4IE Full support 11Opera Full support 12Safari Full support 5.1WebView Android Full support YesChrome Android Full support 25Firefox Android Full support YesOpera Android Full support 12Safari iOS Full support 8Samsung Internet Android Full support 1.5
WebGL2Chrome Full support 56Edge Full support 79Firefox Full support 51IE No support NoOpera Full support 43Safari No support NoWebView Android Full support 58Chrome Android Full support 58Firefox Android Full support 51Opera Android Full support 43Safari iOS No support NoSamsung Internet Android Full support 7.0

Legend

Full support
Full support
No support
No support

See also