This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.createVertexArray()
method of the WebGL 2 API creates and initializes a WebGLVertexArrayObject
object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.
Syntax
WebGLVertexArrayObject gl.createVertexArray();
Parameters
None.
Return value
A WebGLVertexArrayObject
representing a vertex array object (VAO) which points to vertex array data.
Examples
var vao = gl.createVertexArray(); gl.bindVertexArray(vao); // ... // calls to bindBuffer or vertexAttribPointer // which will be "recorded" in the VAO // ...
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'createVertexArray' in that specification. |
Editor's Draft | Initial definition. |
OpenGL ES 3.0 The definition of 'glGenVertexArrays' in that specification. |
Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
createVertexArray | Chrome Full support 56 | Edge Full support 79 | Firefox Full support 51 | IE No support No | Opera Full support 43 | Safari No support No | WebView Android Full support 58 | Chrome Android Full support 58 | Firefox Android Full support 51 | Opera Android Full support 43 | Safari iOS No support No | Samsung Internet Android Full support 7.0 |
Legend
- Full support
- Full support
- No support
- No support