The WebGLRenderingContext.createFramebuffer()
method of the WebGL API creates and initializes a WebGLFramebuffer
object.
Syntax
WebGLFramebuffer gl.createFramebuffer();
Parameters
None.
Return value
A WebGLFramebuffer
object.
Examples
Creating a frame buffer
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var framebuffer = gl.createFramebuffer();
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'createFramebuffer' in that specification. |
Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGenFramebuffers' in that specification. |
Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
createFramebuffer | Chrome Full support 9 | Edge Full support 12 | Firefox Full support 4 | IE Full support 11 | Opera Full support 12 | Safari Full support 5.1 | WebView Android Full support Yes | Chrome Android Full support 25 | Firefox Android Full support Yes | Opera Android Full support 12 | Safari iOS Full support 8 | Samsung Internet Android Full support 1.5 |
Legend
- Full support
- Full support