The WebGLRenderingContext.getActiveAttrib() method of the WebGL API returns a WebGLActiveInfo object containing size, type, and name of a vertex attribute. It is generally used when querying unknown attributes either for debugging or generic library creation.
Syntax
WebGLActiveInfo gl.getActiveAttrib(program,index);
Parameters
- program
- A
WebGLProgramcontaining the vertex attribute. - index
- A
GLuintspecifying the index of the vertex attribute to get. This value is an index 0 to N - 1 as returned bygl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES).
Return value
A WebGLActiveInfo object.
Examples
const numAttribs = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
for (let i = 0; i < numAttribs; ++i) {
const info = gl.getActiveAttrib(program, i);
console.log('name:', info.name, 'type:', info.type, 'size:', info.size);
}
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'getActiveAttrib' in that specification. |
Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glGetActiveAttrib' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
getActiveAttrib | Chrome Full support 9 | Edge Full support 12 | Firefox Full support 4 | IE Full support 11 | Opera Full support 12 | Safari Full support 5.1 | WebView Android Full support Yes | Chrome Android Full support 25 | Firefox Android Full support Yes | Opera Android Full support 12 | Safari iOS Full support 8 | Samsung Internet Android Full support 1.5 |
Legend
- Full support
- Full support
