The WebGLRenderingContext.getProgramInfoLog returns the information log for the specified WebGLProgram object. It contains errors that occurred during failed linking or validation of WebGLProgram objects.
Syntax
gl.getProgramInfoLog(program);
Parameters
program- The
WebGLProgramto query.
Return value
A DOMString that contains diagnostic messages, warning messages, and other information about the last linking or validation operation. When a WebGLProgram object is initially created, its information log will be a string of length 0.
Examples
Checking program errors
var program = gl.createProgram(); // Attach pre-existing shaders gl.attachShader(program, vertexShader); gl.attachShader(program, fragmentShader); gl.linkProgram(program); gl.getProgramInfoLog(program);
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'getProgramInfoLog' in that specification. |
Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glGetProgramInfoLog' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
getProgramInfoLog | Chrome Full support 9 | Edge Full support 12 | Firefox Full support 4 | IE Full support 11 | Opera Full support 12 | Safari Full support 5.1 | WebView Android Full support Yes | Chrome Android Full support 25 | Firefox Android Full support Yes | Opera Android Full support 12 | Safari iOS Full support 8 | Samsung Internet Android Full support 1.5 |
Legend
- Full support
- Full support
