The WebGLRenderingContext.uniformMatrix[234]fv() methods of the WebGL API specify matrix values for uniform variables.
The three versions of this method (uniformMatrix2fv(), uniformMatrix3fv(), and uniformMatrix4fv()) take as the input value 2-component, 3-component, and 4-component square matrices, respectively. They are expected to have 4, 9 or 16 floats.
Syntax
WebGLRenderingContext.uniformMatrix2fv(location, transpose, value); WebGLRenderingContext.uniformMatrix3fv(location, transpose, value); WebGLRenderingContext.uniformMatrix4fv(location, transpose, value);
Parameters
location- A
WebGLUniformLocationobject containing the location of the uniform attribute to modify. The location is obtained usinggetUniformLocation(). transpose- A
GLbooleanspecifying whether to transpose the matrix. Must befalse. value-
A
Float32Arrayor sequence ofGLfloatvalues. The values are assumed to be supplied in column major order.
Return value
undefined
Examples
gl.uniformMatrix2fv(loc, false, [2,1, 2,2]);
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'uniformMatrix' in that specification. |
Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glUniform' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
uniformMatrix2fv | Chrome Full support 9 | Edge Full support 12 | Firefox Full support 4 | IE Full support 11 | Opera Full support 12 | Safari Full support 5.1 | WebView Android Full support Yes | Chrome Android Full support 25 | Firefox Android Full support Yes | Opera Android Full support 12 | Safari iOS Full support 8 | Samsung Internet Android Full support 1.5 |
WebGL2 | Chrome Full support 56 | Edge Full support 79 | Firefox Full support 51 | IE No support No | Opera Full support 43 | Safari No support No | WebView Android Full support 58 | Chrome Android Full support 58 | Firefox Android Full support 51 | Opera Android Full support 43 | Safari iOS No support No | Samsung Internet Android Full support 7.0 |
Legend
- Full support
- Full support
- No support
- No support
See also
WebGLRenderingContext.uniform()WebGL2RenderingContext.uniformMatrix()– WebGL 2 versions of these methods.
